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Dotazník ohledně využití digitálních her v terapii

Vážení a milý členové a příznivci ergoterapie,
jako plného člena WFOTu nás kontaktovala studentka evropského magistra a prosí nás o vyplnění dotazníku.

Kdybyste našli chvíli a jste ergoterapeut, pracující v klinické či akademické sféře a používáte digitální hry jako součást terapie, zde je odkaz na dotazník:

www.surveymonkey.com/r/seriousgamesoccupationaltherapy

Děkujeme za spolupráci!

Vaše ČAE

 

Celý studentčin e-mail:

Greetings,

My name is Carolina Caspa and I am a student of the European Master of Science in Occupational Therapy at the Amsterdam University of Applied Sciences.

I am contacting you to request your support in the dissemination of the following research study titled “The use of serious games in occupational therapy: a European survey”. Serious games are digital games (phone/tablet/ computer/console games) that are used for educational, and/or therapeutic purposes beyond pure entertainment.

This survey is open for respondents who are a) a qualified occupational therapist; b) currently working in a clinical and/or academic setting; c) using digital games with a serious purpose in practice; and d) currently working in one of the following European countries/territories: Armenia, Austria, Belgium, Bulgaria, Croatia, Cyprus, Czechia, Denmark, Estonia, Faroe Islands, Finland, France, Georgia, Germany, Greece, Iceland, Ireland, Italy, Kosovo, Latvia, Lithuania, Luxembourg, Malta, the Netherlands, Norway, Poland, Portugal, Romania, Russia, Serbia, Slovenia, Spain, Sweden, Switzerland, Turkey, Ukraine, and the United Kingdom.

The exclusion criteria are: a) being an occupational therapy student; b) being currently unemployed or retired; c) not using serious games in practice; and d) not working in the above mentioned countries.

Participation in this survey is entirely voluntary. The responses are anonymous, and any information provided will be used for research purposes.

The Research Ethics Committee of the Amsterdam University of Applied Sciences identified no ethical concerns, and no risks in the design and execution of this study.

The survey is only available in English, it takes approximately 15 minutes to answer and it will close on the 1st November 2020.

Please access the survey at: (https://surveys.mcgill.ca/ls/882856?lang=en)
www.surveymonkey.com/r/seriousgamesoccupationaltherapy

If you have questions about this project or if you have a research-related concern, you may contact the student researcher at brigida.caspa@hva.nl

Thank you very much for your assistance in the dissemination of this project.

Yours faithfully,

Carolina Caspa